Noid
1.2 - Mon Oct 21 22:17:25
BRST
2002
Boxes
are a little bit more beatiful.
Painel for score, number of player balls, flying balls was added. Map
supports width and height for enemies. Fix a bug on the server (the
users could not to get out and come back). Workaround to avoid a ball
hit on box, hit on another box, and hit on the first box, and so
on.... and others things that we can remember....
Noid 1.1 - Mon Oct 21 05:35 BRST 2002
Creation of a
thread to update the balls on the server. The boxes are more beautiful
(the colors
represents the power of the box). Maps are supported (warpzones and
enemies
). Each time a ball hit a shitbox it increase its step (speed).
Noid 1.0 - Fri Oct
18 02:29 BRST 2002
Network
support! By using a server-client architecture, several noids can play
together in network.
No graphical changes, so, no screenshots :)
Noid
0.7 - Wed Oct 16 01:24
BRST 2002
Now each side
of the screen as a color: yellow, blue, green, and red. The warpzones
also have these color. So, when a noid is on a warpzone of a color, let
say, blue, the noid will teletransport to the center of the blue color
side and the user presses the space key.
Noid
0.6 - Tue Oct 15 04:53
BRST 2002
Creation of
warpzones! On a warpzone, the noid can teletransport to another
warpzone by pressing 1, 2, 3, or 4 depending on the warpzone location.